Romhacking.net Archive - Romhack Plaza
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Translations - Romhacks - Homebrew - Utilities - Documents ( Type selected : Documents )
Orochimaru's Perfect Guide to Hyrule Magic ( SNES )
The Legend of Zelda: A Link to the Past
Otaku No PC Engine Cribsheet ( TG16 )
Outlaw Disassembly ( 2600 )
Overlord Music Source Code ( NES )
Palette Modifications of an NES file using a Hex Editor ( NES )
Paper Mario Text Dump (Clean) ( N64 )
Paper Mario Text Dump (Raw) ( N64 )
Paper Mario: Sticker Star Text Dump (Clean) ( N/A )
Paper Mario: Sticker Star
Paper Mario: Sticker Star Text Dump (Raw) ( N/A )
Paper Mario: Sticker Star
Paper Mario: The Thousand-Year Door Text Dump (Clean) ( GC )
Paper Mario: The Thousand-Year Door
Paper Mario: The Thousand-Year Door Text Dump (Raw) ( GC )
Paper Mario: The Thousand-Year Door
PC Engine Assembly docs ( TG16 )
PC Engine hardware info ( TG16 )
PC Engine Programmable Sound Generator ( TG16 )
PC-Engine Video Display Controller Documentation ( TG16 )
PCSX with Debugger ( PSX )
PDS 6502 Programming Manual ( Multiple )
Phantasy Star (Classic Series) Hacking Guide ( GEN )
Phantasy Star IV: The End of the Millennium
Phantasy Star Disassembly ( SMS )
Phantasy Star II Disassembly ( GEN )
Phantasy Star III Disassembly ( GEN )
Phantasy Star III: Generations of Doom
Phantasy Star IV Disassembly ( GEN )
Phantasy Star IV: The End of the Millennium
Pitfall! Disassembly ( 2600 )
Playstation Pointers ( PSX )
PlayStation Video Format (STR) ( PSX )
Pocahontas Music Source Code ( SNES )
Pokémon Gold/Silver Scripting Compendium ( GB )
Pokémon GSC Supplment ( GB )
Pokemon Red Tileset Configuration ( GB )
Pokemon Red/Blue Pokedex Data Structure ( GB )
Pole Position Source ( 2600 )
Power-Up Card Data Doc ( GBA )
Super Mario Advance 4: Super Mario Bros. 3
Prizmatic's Strike Double D Back Sports SLAP BOXING ( PC )
Programming the 6502 ( Multiple )
Programming the 65816 ( Multiple )
Programming the 65816 ( SNES )
Programming the Atari 2600 ( 2600 )
Programming the Z80 ( Multiple )
PS2 Translation Tutorial ( PS2 )
Pseudo 16x16 Tiles ( SNES )
PsyQ SNES Development Manual ( SNES )
Puyo Puyo Fever GBA Table & Notes ( GBA )
QDA Package Format ( PC )
QuackShot Disassembly ( GEN )
Quick CDrom explanation ( PSX )
Qwertie’s SNES Documentation Plus DMA Revision 6 ( SNES )
RAMsetta Stone Secret of Evermore ( SNES )
Random Number Generator for SNES ( SNES )
Reading Data Through a Table ( N/A )
Record of the Lodoss War R'Engineer Notes ( SNES )
Red Vs. Blue Disassembly ( 2600 )
Relative Searcher 2.4 Tutorial ( Multiple )
Restrict Espers by Character ( SNES )
Reverse Pointer Scan ( N/A )
Rhino Rumble Music Source Code ( GB )
Riddle of the Sphinx Disassembly ( 2600 )
Ristar Disassembly ( GEN )
River City Ransom Password Algorithm ( NES )
River Raid Disassembly ( 2600 )
Road Rash 2 ROM Hacking Guide ( GEN )
Road Rash II Disassembly ( GEN )
Rob Northern Compression Format ( Multiple )
Robocop 3 hex enemies values ( NES )
Robocop 3 Music Source Code ( NES )
Rock Man 2 Weapon Data ( NES )
Rock Man 2 Weapon Get Text Document ( NES )
Rockman 2 Energy Speed Data ( NES )
Rockman 5: Hacking notes ( NES )
ROM Hacking 201 - A non-ASM approach to compressed data ( GB )
Kikansha Thomas - Sodor-tou no Nakamatachi
ROM Hacking 202 - Reverse engineering with the debugger ( GB )
Kikansha Thomas - Sodor-tou no Nakamatachi
ROM Hacking/Translating for Anyone Volume 1 ( Multiple )
ROM Hacking/Translating for Anyone Volume 2 ( Multiple )
Romance of Forgotten Kingdom Staff Roll Image File Format ( PC )
Mangguk Jeon'gi: Ichyeojin Nara-ui Iyagi
Romancing Saga 2 VWF ( SNES )
Romancing Saga Quick Notes ( SNES )
Romancing Saga VWF Source Code ( SNES )
ROMhacking - PSP basics ( PSP )
ROMHacking 101 - Script Dump ( GB )
RomHacking 102 - Font & Sprites ( GB )
RomHacking 103 - ScriptInsertion ( GB )
ROMhacking Int. 104 Compression Scheme RE ( GB )
S-DD1 Algorithm Documentation ( SNES )
S-NES Emulator SE Sound Code ( SNES )
Saturn Dev Kit Manual ( SAT )
Save State Hacking with Visual Basic ( NES )
SD Hero Soukessen Document ( NES )
SD Hero Soukessen: Taose! Aku no Gundan
Secret of Evermore SRAM Guide ( SNES )
Secret Scout in the Temple of Demise Source Code ( NES )
Secret Scout in the Temple of Demise
Sega CD ROM Hacking Guide ( SegaCD )
Sega Genesis Hardware Notes ( GEN )
Sega Genesis Programming Introduction ( GEN )
Sega Genesis Technical Notes ( GEN )
Sega Genesis VDP Documentation ( GEN )
Sega Master System Development Manual ( SMS )
Sega Master System Technical Information ( SMS )
Seiken Densetsu 3 offsets and data formats ( SNES )
Seiken Densetsu 3 Saveram Hacking ( SNES )
SH-4 Hardware Specifications ( DC )
SH7604 Hardware User Manual ( GEN )
Shift-JIS & UTF-8 Table ( N/A )
Shift-JIS Encoded + Half ( Multiple )
Shift-JIS w/ redone English Lettering ( N/A )
Shin Megami Tensei II Character Tables (EN) ( SNES )
Shin Megami Tensei II ROM map ( SNES )
Shin Megami Tensei II Text Dump (EN) ( SNES )
Shin Megami Tensei: if... Character Tables (EN) ( SNES )
Shin Megami Tensei: if... ROM map ( SNES )
Shin Megami Tensei: if... Text Dump (EN) ( SNES )
Silva Saga 2 VWF ( SNES )
Silva Saga II: The Legend of Light and Darkness
SM64 Hacking Tutorial ( N64 )
SMA2 HACKING NOTES ( GBA )
Super Mario World: Super Mario Advance 2
SMB Title Screen Editor - English Manual ( NES )
SMB Utility - Unofficial Help and Reference Document ( NES )
SMB3 - Custom Boss Battle Levels ( NES )
SMB3 Enemy Document (Organized) ( NES )
SMB3 Level and Pointer Data ( NES )
SMB3 Object Data & Enemy Data Orders ( NES )
SMB3 — Beyond Pipes ( NES )
SNES and GB sprite storage formats ( Multiple )
SNES Cart Hacking Info ( SNES )
SNES Chip Labels ( SNES )
SNES Developer Manual ( SNES )
SNES FastROM Information ( SNES )
SNES Initialization Source Code ( SNES )
SNES Kart (HTML) ( SNES )
SNES Layering Explained ( SNES )
SNES Memory Mapping ( SNES )
SNES Multiplication/Division Registers ( SNES )
SNES Palette Format ( SNES )
SNES Register Map ( SNES )
SNES Sound Processors Info ( SNES )
SNES Sprite Graphic Tutorial. For Donkey Kong Country ( SNES )
SNES translucency FAQ ( SNES )
SNES/SFC Manual (PDF Version) ( SNES )
SNES9x savestate file format ( SNES )
SNESGT savestate format ( SNES )
SoftAction Resource Files ( PC )
Solomon's Key ROM map (all versions) ( NES )
Solstice room data documentation ( NES )
Solstice: The Quest for the Staff of Demnos
Somari the Adventurer - Memory Map ( NES )
Sonic 1 Disassembly ( GEN )
Sonic 2 Level Select Documentation ( GEN )
Sonic 2 SMS Disassembly ( SMS )
Sonic 3D Blast Disassembly ( GEN )
Sonic Advance 3 Attack Notes ( GBA )
Sonic Advance Hacking Notes ( GBA )
Sonic Adventure DC Disassembly ( DC )
Sonic Rush BAC Format ( NDS )
Sonic Spinball Disassembly ( GEN )
Sonic the Hedgehog Spinball
SONY Pocketstation Technical Documents ( PSX )
SOR2 - Air Combo Guide ( GEN )
SOR2 - Custom character portraits ( GEN )
Source Code "MultiMenu" ( SNES )
Space Funky B.O.B. Source Code ( SNES )
Space Jockey Disassembly ( 2600 )
Space War Disassembly ( 2600 )
SPC700 Mini Tutorial ( SNES )
SPC7110F0a Chip Information ( SNES )
Star Wars: The Arcade Game Disassembly ( 2600 )
Star Wars: The Arcade Game
Starmaster Disassembly ( 2600 )
StarOcean japanese full ROM layout ( SNES )
Startropics Level Format Notes ( NES )
Stat editing for enemies, accessories, weapons and materials ( GBA )
Summon Night: Swordcraft Story 2
Stella Programmer's Guide ( 2600 )
Streets of Rage 2 - Revising the Title Screen ( GEN )
Streets of Rage 2: Character Physics ( GEN )
Streets of Rage 2: Level Music offsets ( GEN )
Streets of Rage 2: Modifying Sound Values ( GEN )
Streets of Rage 3 Music Offsets & Audio Info ( GEN )
Stunt Race FX Hacking Notes ( SNES )
Sunsoft NES audio engines analysis ( NES )
Super Adventure Island ( SNES )
Super Bomberman 4 hacking infos ( SNES )
Super Cars Music Source Code ( NES )
Super Castlevania IV: Graphics decompression ( SNES )
Super Famicom Sound Manual ( SNES )
Super Gameboy Tech Doc ( GB )
Super Mario 64 Notes ( N64 )
Super Mario Bros NES R.Eng Project ( NES )
Super Mario Bros. 1 Music Data Documentation ( NES )
Super Mario Bros. 2 FDS Disassembly ( FDS )
Super Mario Bros. 3 Music Format ( NES )
Super Mario Bros. Assembly MMC1 Conversion ( NES )
Super Mario Bros. Converted PAL Disassembly ( NES )
Super Mario Bros. Hacking Document ( NES )
Super Mario Bros. Music Hacking Guide (New Version) ( NES )
Super Mario Bros. Two Player Hack Editing ( NES )
Super Mario Brothers 1 Level Map Bytes ( NES )
Super Mario Brothers High Level Disassembly ( NES )
Super Mario RPG - Bank $C2 Disassembly ( SNES )
Super Mario RPG: Legend of the Seven Stars
Super Mario RPG Byte References ( SNES )
Super Mario RPG: Legend of the Seven Stars
Super Mario RPG Bytes ( SNES )
Super Mario RPG: Legend of the Seven Stars
Super Mario RPG Hacking Docs ( SNES )
Super Mario RPG: Legend of the Seven Stars
Super Mario RPG RAM addresses ( SNES )
Super Mario RPG: Legend of the Seven Stars
Super Mario RPG ROM Offsets ( SNES )
Super Mario RPG: Legend of the Seven Stars
Super Mario RPG Text Dump (Clean) ( SNES )
Super Mario RPG: Legend of the Seven Stars
Super Mario RPG Text Dump (Raw) ( SNES )
Super Mario RPG: Legend of the Seven Stars
Super Metroid Compression ( SNES )
Super Metroid Mod Manual ( SNES )
Super Metroid SRAM Document ( SNES )
Super Paper Mario Text Dump (Clean) ( WII )
Super Paper Mario Text Dump (Raw) ( WII )
Superman Disassembly ( 2600 )
Superman enemies hp hex values ( NES )
Supervision 52-in-1 menu ROM disassembly ( NES )
Surround Disassembly ( 2600 )
Tables for Dummies ( Multiple )
Tales of the Abyss: All BGM Contents (List + Info) ( PS2 )
Technocop Music Source Code ( NES )
Temporal Flux Manual ( SNES )
Tetris (NES) Music Format Addendum ( NES )
Tetris Disassembly ( GEN )
Text Demo - Source Code ( SNES )
Text editing in Hebereke's Popoon ( SNES )
Text Hacking / Translation Tutorial ( Multiple )
Text Routines: Locating them with FCEUXD ( NES )
The 68000's Instruction Set ( GEN )
The A-Team Music Source Code ( SMS )
The Art of ROMhacking ( NES )
The Assorted Mario Hacking Shop ( NES )
The Basics of Bases ( Multiple )
The Definitive Guide to Exploring File Formats ( N/A )
The Definitive Guide to ROM Hacking for Complete Beginners ( Multiple )
The Flash Music Source Code ( SMS )
The Gameboy ROM Hacking Doc ( GB )
The Huge Super Mario Bros. 3 Data for Super NES ( SNES )
The Legend of Zelda (NES) Music Hacking Document ( NES )
The Legend of Zelda Debug File ( NES )
The Legend of Zelda Disassembly ( NES )
The Mad Hacker's Guide to Pointers ( NES )
The Mad Hacker's Guide to Pointers (Appendix B) ( NES )
The MetalHead Translation FAQ ( NES )
The Minus World Explained ( NES )
The Newbie NES Palette Hacking Tutorial ( NES )
The Newbie NES Text Hacking ( NES )
The Novice Translation Document ( GB )
The P'radikus Conflict ( NES )
The Palette Hacking Doc ( NES )
The Playstation Translation Doc ( PSX )
The ROM Hack Document ( NES )
The ROM Hacker's Bible ( Multiple )
The Theory of Relative Searching ( Multiple )
The Way to Get GFX From Other Games Into Your SMW-Hack ( SNES )
Thunder Force 3 Hacking Guide ( GEN )
TIA Color Charts ( 2600 )
Tiertex Design Studios GBC Music Hacking ( GB )
Tile Molester v0.16 Source Code ( N/A )
TileLayer Pro palette file format ( N/A )
Tilemaps - Identifying, Modifying and Applications ( NES )
TIM Graphic Formats 1.0 ( PSX )
Title Screen Hacking for the Gameboy with NO$GMB ( GB )
Title Screen Hacking Made Easy ( Multiple )
TMD Graphics Format ( PSX )
TMD Packet List Format ( PSX )
Teenage Mutant Ninja Turtles II: The Arcade Game
Top Gear Music Source Code ( SNES )
Translhextion Source Code ( N/A )
Trog!t Disassembly (Partial, NES/FC) ( NES )
Turbografx CD Boot Sector ( TGCD )
Turbografx CD Intro ( TGCD )
Turbografx-16 CD BIOS Math Functions ( TGCD )
Turbografx-16 CD Syscard BIOS Functions - Bank 0 ( TGCD )
TurboGrafx-16 Hardware Notes ( TG16 )
Ultima: Quest of the Avatar ( NES )
Ultima: Quest of the Avatar
Understanding The Legend of Zelda Screens, Columns, and Blocks ( NES )
UPS File Format Specification ( N/A )
Using Pointers Effectively ( Multiple )
V Gundam Source Code ( SNES )
Variable Width Font ( SNES )
Various Saturn Hacking Docs ( SAT )
Venture Disassembly ( 2600 )
Virtual Boy Programmers Manual ( VB )
VWF Routine for Dragon Slayer Jr. - Romancia on the NES ( NES )
Warlocked Music Source Code ( GB )
Wheel of Fortune Starring Vanna White Music Source Code ( NES )
Wheel of Fortune: Featuring Vanna White
WindThunder AMP_File V1.0 Format ( PC )
WindThunder ANI_FILE V1.0 Format ( PC )
WindThunder Package File Format ( PC )
WindThunder Script Format ( PC )
Windwaker's Kirby's Adventure Notes ( NES )
Winter Gold Music Source Code ( SNES )
Xcalibur's Pointer Document ( SNES )
Yars' Revenge Disassembly ( 2600 )
Yet Another Sega Genesis VDP Document ( GEN )
Ys III: Wanderers from Ys
Zanac Map Graphics Guide ( NES )
Zdawg's NES ROM Hacking Document ( NES )
Zelda 2 ROM Expansion ( NES )
Zelda II: The Adventure of Link
Zelda 3 Documentation ( SNES )
The Legend of Zelda: A Link to the Past
Zelda 3 Sprite Sheet ( SNES )
The Legend of Zelda: A Link to the Past
Zelda Decompression Code ( SNES )
The Legend of Zelda: A Link to the Past
Zelda Hacking Tutorial ( NES )
Zelda II - altering Link's palettes after spell usage ( NES )
Zelda II: The Adventure of Link
Zelda II - Jumping Routine ( NES )
Zelda II: The Adventure of Link
Zelda II - Music Info & Expansion ( NES )
Zelda II: The Adventure of Link
Zelda II Dialog Conditions ( NES )
Zelda II: The Adventure of Link
Zelda II Music Document ( NES )
Zelda II: The Adventure of Link
Zelda Overworld Color Hacking ( NES )
Zelda3 Compendium ( SNES )
The Legend of Zelda: A Link to the Past
ZSNES Savestate Format ( SNES )
ZSNES Savestate SPC Format ( SNES )